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The animation inspiration and artstyle really make the game stand out. The movement and punch animations were really clean, I like how animated it is.

Gameplay-wise though, definitely could have used some more meat and more feedback on hit. No sounds and no effects really hurt the feeling of attacking or getting attacking. I understand it was the time constraints that limited it though. One comment I had is that enemy spawns a bit too slow to the point where it’s easy to hit most of them before they even start moving, which made the game feel a bit lacking in urgency when I was sitting around waiting for the next lone spawn to hit.

I’d love to see something like this further expanded on as a game, good work!

Thank you very much. Those animations were fun to make. Though I'll gladly go back to pixel art now XD