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Fun game, admittedly still have not played Vampire Survivors nor HoloCure but I think the weapon switch mechanic is a fun take on the style. I loved trying the different weapons, though the tentacle spin seemed to be the best option by leaps and bounds from what I was able to try.

Enemies seemed a bit too tanky, it didn’t feel like I was close to getting anywhere to handling the number of Boros on screen. Especially with the sword, not being able to handle multiple enemies and struggling to take out the ones I was attacking made it feel like a chore. It also seemed like there wasn’t a cap on the Boros spawns and at some point I think it was causing the game to chug, I definitely felt the game slow down as a wave of Boros approached me at one point.

A score system would have been nice for this type of game too, since there’s no real end goal outside continuing to play.

I’d love to see the game get expanded on, there’s a lot of potential and I enjoyed it a lot. Great work!