Alright, so I couldn't pass the first level, so my feebacks will be based on the short content I saw ^^
First, you talk too much xD (I guess it is your pictures ingame, sorry if it's your sister.). Less is alway better, expecially when you explain the controls and mechanics. You don't want your audience to fall asleep when providing key infos. Be concise. Especially for a jam, people have less patience. You need to hooked them the first 5 seconds after they pressed the "start button". For your next jam, challenge yourself, no text :p
My main problem is that I got stuck in the first level... lol. I think it is good guideline to started the game with easy content, just to encourage the player to explore the game, get to know it, learn the mechanics, etc... To be fair maybe it's my fault and I missed something during the explanation in the menu... and if it's the case, this is just too much text. It is 23h54 and I am tired, I don't want to read x)
How do I pass the 2 ducks with the grenade just on top?
The controls are too floaty. For a platformer I expect something more snapy
You putted a good effort in the graphics and the sounds, so good job on them ! The UI with your pictures, the characters, the ducks show me you have a good sens of humor. I think you are a funny guys, and I think it's going to be your key asset in the futur, in your life, and in your games if you continue to make games.
Keep it up !
I am very curious to see the games you will make in the futur, when you'll have more experience as a game designer, and as a programmer.
Cheers