There’s also an improvement for the inbetween frames that wasn’t released yet - it’s better in correctly calculating where the images should be placed when moving them. You can download the unreleased build here, if you’re interested.
So I am seeing it move on a simpler canvas/objects. But I notice it's not quite interpolating as I expected. Like, when I rotate a things, it can't correctly predict it. I'm assuming it's not supposed to handle more complex stuff?