Super fun, a couple more levels would have been nice and I hit the boss a couple times before it actually was destroyed, which felt a little unintuitive (I imagine it has a specific hitbox). The mechanic was fairly original and fun to use, well done.
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I'm glad you found the mechanic fun and original, that was a big focus for me during development. There's a bunch of extra things I wish I could have done and I would have loved to make more levels and had planned to do so but ran out of time. For the robot, it's the purple crystal which is the hitbox, it's quite subtle but there's a shine on it to give a clue of the weak spot