stuck on linux, so can't actually give it a try, but I love the aesthetic in the screenshots! Is that some sort of custom shader effect for the grain?
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thank you! yes, it’s mostly some noise maps being moved in a displacement UV and then simply mapped to base color. the shadergraph’s in the github if you want to check it out: https://github.com/sicles/AcerolaJam0/tree/main/Assets/Shaders/Transition