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Sorry for fueling your syndrom, but it is really good! Good gameplay, graphic art, music, dialogs.

The idea of "fake dangers" is really good and adds a nice touch to the main mechanic.

The X key mentionned to switch did not work for me, I feel like it's not intended. The text writing sound seemed do die down for long dialog boxes, but it might come from my device.

What did you use to make the music? I like the vibe of it.

the dialog says “x button”, not “x key”. That line is there for players who are playing on controller. Though it won’t account for PlayStation controller users unfortunately 

I'm a dumbass, I didn't think about this.

oh! On the subject of the music - the chiptune tracks were make in famitracker, while the more modern sounding tracks were made in Logic Pro. As for how I did the fading, it’s a little too complicated to explain here, but check out the GitHub and look for the files on the “DJ” node to see how I accomplished this! That said if you’re unfamiliar with how Signals work in godot it may confuse you, I think I’ll go back and add comments through my code to explain how everything works

Thanks for the info! I'll give a look at the fading but I just thought it was a bug because I had quite a lot of issues with sound when trying to add some to my game.

(+1)

the text box sound problem you mentioned does seem like a glitch, however the way the music tracks fade in and out as you play was intentional.