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(+1)

I kept trying for over an hour to get another full body sighting while recording but I think it was a fluke to even see it... I would best describe its appearance at a distance as that of the bracken from lethal company, so it may be a reference to it, loosely. That or the resemblance and fact it doesn't like you looking at it is purely coincidental, still spooky to realize I was *not* crazy in thinking I was hearing and seeing things all those hours I was exploring and testing stuff

(+3)

It starts to appear again after restarting the tutorial, here is another screenshot where it can be seen:

(I used UE4 renderer panini projection for these ones, because higher FOV will allow to get a fuller view on these entities)

And another screenshot, looking up:

(+1)

interesting... I don't know if any of mrdrnose's other creations in other games/the game universe match the appearance of this thing at all? But it may provide some information if so



There, got a better picture while recording for a video, gives a much better sense of scale and can be easily mirrored for a better sense of what we're actually looking at... a better/less distorted silhouette at least- your pictures are great because they show it has some sort of protrusion/s, forward and maybe even backwards, so perhaps it is spikey in all directions?

(2 edits) (+1)

This entity can be found in the test level untitled_112, it’s called the Cursed Spider.

Here's how its looks normaly. (sorry for bad grammatic, im using translator)

By the way, it just appears, it doesn’t do anything special, there is another entity which is invisible and it can throw objects, open doors, make splashes on the water and sometimes you can see the shadow of this entity.

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(Sorry for bad english)

I tried to freeze the game with UE4 Unlocker to see that thing in full height, and it worked. What i did:

- Set the game fps to 1

- Opened UE4 Unlocker and bind the key for freezing to "1"\

- Enabled camera to fly around

Here are the results (Also some random playlist on youtube in the background):