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(1 edit) (+1)

wow thanks for the high praise!!! art has always been a blocker for me when it comes to game jams and personal projects so i really focused on trying to get it right this time once i thought of the idea since the jam was 14 days long. though because of that, the art took a while to make and thus i had to cut quite a bit out of my overscoped concept (you know how it is xd).

again thanks for the kind words and taking the time to play my game! really means a lot!

(+1)

yeah i 100% understand the art being a roadblock. it was the first time i made 3D models for the jam so i had to re-scope too. i think taking more time on the presentation of your game was worth it :D