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(+1)

Really interesting mechanic! I definitely had a lot of trouble understanding what color it would switch to at the beginning, and even after seeing the compass flash I think this could be communicated better. Maybe if the blurred section itself was colored to what it would be after rotating?

I did complete the main levels, but once I saw a green zone I noped out haha. Great puzzle design overall, and I enjoyed it!

(+1)

I thought about coloring the blurred section, but since I made the background effect by accident while playing with shaders, I didn't know exactly how it worked, and any attempt to overlay some color on it destroyed the effect. I will definitely try to make the mechanics easier to understand in a post-jam update. Thanks for playing!