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Fun title! I liked how it conveyed a clear story while being short a sweet - with some puzzle/platformers, the story can get lost with too many levels, but the setup was clear enough and not too long to lose focus. Loved the detail at the end of the credits where the scientists turns back to human (but then reverts themselves back to being a monster? I guess the power was just too great).

Only nitpick is that you couldn’t really know what to do the first time in each level until after you tried the telekenesis power, since it would vary if it would pull towards/away/etc. Maybe some kind of color of the monster sprites (to be very hard to miss) or better yet, some kind of directional animation could have helped with this. But it wasn’t a deal breaker.

Thanks for the excellent feedback and that's a really great idea about having different colours. I think you're the first to mention what happens at the end of the credits so thanks for seeing it all the way through