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Fun game in general and I really liked the music. However, one of the later levels got very confusing on where I was supposed to go. Flower object was there as a Jumpad but it did not feel like a very important part of the game. Theme of growth is also in the game but not as a main mechanic. The growth and shrinking did not feel very important compared to the swinging and retracting. Overall, Fun game to play and I really liked the swinging mechanics. I hope you make more physics games in the future

I'm the one in charge of the physics system in Flamingrow, and i tell you... you don't want to see the code it's a mess, this part specifically.
Otherwise thanks for your comment i'm happy you liked our game ;D it was my first game jam.

I wonder which level got you confused :). The two levels that I made (levels 5 and 7) have more of an exploration theme: the player is meant to explore the level to find the exit. Obtaining mushrooms is crucial to reach new areas more easily! With that said, thanks for playing :D

About how growth played a part on the game: It was supposed to let you both fit into small spaces for precise jumps, as traps and as status changer (Lower mov.speed and jump when you're bigger) but unfortunately we got lost on the scope of the game. XD
Level 2 is actually a level that you should go through only by being small enough.