The art is really good!
I think the game would have benefitted from some amount of feedback when you hit an enemy.
I think enemy pathfinding might be broken? They never really came towards me, and often spun in place really quickly.
I'm not personally a fan of the controls, it mostly just led to me only moving "forward" and aiming into the dark to make sure there wasn't an enemy.
A boss or a second enemy type would have gone a long way.
I think this is a really strong start! Sorry about the negative response you recieved, that's really uncalled for.