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There is not.

(1 edit)

Hmm, in OnTriggerEnter, change "other.name" to "other.tag". Does it work now?

No, that was not it.

Is your character at least wandering?

Yes

Maybe it is the ! in 

if (other.tag == "Player" & !this.collided)

You probably need to add RigidBody and a collider to the gameobject.

There already is one.

I made a copy of the Principle gameobject.

oh ok. Try to figure it out yourself, because I tried to help you many times. I have other things to do such as chores.