Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

An interesting take on the them. Some visual feedback on how much damage the satelites were taking would be nice, so when multiple ones are being attacked we can evaluate which one to defend first. I like the variations on the weapons. The music is nice. A very simple pause menu would be nice (although this stems from me trying to eat soup while playing... ^^) Astroid like controls are fun, however a slightly reduced turn speed would have been nice to allow slightly more control with the arrow keys. Great job with the graphics too. I like the particle effects and the music fits the visual style. Finally, I am a big fan of integrating the tutorial into the game, so the start is a big plus for me. 

Overall, a solid little game that has provided me with 10 minutes of fun! Good job :)

(+1)

That is some really good detailed feedback! I actually did implement smoke and fire on the satellites to show damage, but it was too subtle an effect I think. Showing damage on the solar panels would have been clearer.

Controls are another area that people have commented on. I played so much I got rather good at it and I probably needed more fresh play-testers to highlight issues like this. 

Yes to a pause menu - good shout. Hope the soup was good!