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This game was weird, bizarre, strange, cute and insane, all at the same time, and I absolutely loved that.
I'm not sure I fully understood the story, but I definitely enjoyed the experience. I really liked the setting and the visuals, specially the artwork of the characters and the parallaxes. The minigames were surprisingly fun, and I can tell you put a lot of though onto them. Some of the choices were really interesting and I like how it seemed like everything had consequences and how interactions changed depending on the mask worn.
Since I couldn't find credits, I don't know who composed the music, but I really liked it and it was totally fitting. It gave the game some kind of sad and nostalgic but kinda hopeful tone. I'm not sure how to explain it...Listening to the music and watching the parallax felt like watching the sunset, thinking about happy days from the past that will never come back, while being surrounded by freaky carnival creatures.
The loop gameplay was interesting, and if you make a larger non jam game, a similar loop gameplay could have lots of potential.
My main complaints about the game would be 1) the lack of credits (at least I couldn't find them, so if there are, indeed, credits, then ignore point 1) and 2) the fact that Clemencia had to die! She was awesome and too pure for this world!

Overall, I really enjoyed the game, it definitely has your distinct style and I look forward to your next project!

Hey thanks for playing!! I had a lot of fun with this one and I agree the story feels more than a little too vague. That's alright, I have plans to fix it in the future haha. There's things that were cut simply because of time, as it often goes in jams. 

I feel a bit silly about the credits. I do everything, haha. And what little I don't do I really go out of my way to acquire them from sources that are creative commons use / no accreditation required. And then even then, I edit them to make them my own truly. I did the main title credits song and one of the mini game songs entirely on my own  and then everything else is multiple pieces of music I downloaded from freesound dot org and then layered and edited and made loopable, etc. Some I changed a lot, some I only changed a little. But all were edited for the game and acquired correctly. I have a lot of weird anxiety about doing credits but I worry about exactly this - that people might think I'm stealing others music without giving credit. I'm figuring out a new music editing software so I'm hoping for most of my future projects I should be able to do almost all of it entirely on my own! But I suppose ME knowing it's all done by me doesn't actually help anything if I'm not making that clear on the game page. 

Thanks again for giving it a go! I wanted to make something that wasn't really deep or tragic this time, just something spooky and a little ephemeral. I really like choice based games so I'm sure when I'm out of jam mode I'll come back to this style of story telling, I had LOADS of fun with it, haha.