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A very solid puzzle platforming game! The style and implementation is very clean!   XD

Couldn't for the life of me, figure out how to get the N on level 5, but really enjoyed the experience!

I'm really amazed that you got so much done in 2 weeks!

(What kinds of things did you do to optimize your game development? If you don't mind I'd like to know!)

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Heya! Thanks for playing! ^^ That block can be pretty tricky to get, not gonna lie XvX Uses a mechanic I need to make more clear, better integrated and more reliable. Uses a "bug" I morphed into a feature.


My main thing I used to manage the scope of the project was planning on day 1, and tracking ideas being implemented while scrapping others that would be too hard to achieve with the tight deadline. For the last week, I planned which feature I would work on each day, critical points were top priority. If I finished a thing quicker, I could move on to the next thing or do something for fun (like the player character, which I want to release by itself as a free VRChat avatar base lol). If longer than expected, I would just be like "As long as it works it's fine with me." The fact I had to learn more about Unreal Engine live made time much tighter.


If you're curious about my development process, I still have all of my streams up on Twitch. I streamed the entire process, not a single time I did work off stream (or at least nothing critical for the game). Look up my name from here on Twitch for that ^^

(+1)

Also sorry if it took this long to reply, my life got very busy recently XvX (some good things, and some less good things)

Thanks for the reply!

No worry about the reply being late. Life activities takes priority! XD

A bug morphed into a feature! That's pretty cool! 

Planning is super important, and scrapping ideas that would be too hard to do in the timeframe is a good strategy. The "As long as it works it's fine with me" method is a good one too! 

Thank you for the explanation of your process for development, I'll check out your Twitch streams as well!