On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

RobertTT_0

16
Posts
A member registered Feb 29, 2024 · View creator page →

Creator of

Recent community posts

[15/05/2024]

Game is now at version 1.2

Updated components which reduced the load on the game thread. The game runs smoother now.

Thanks for the reply!

No worry about the reply being late. Life activities takes priority! XD

A bug morphed into a feature! That's pretty cool! 

Planning is super important, and scrapping ideas that would be too hard to do in the timeframe is a good strategy. The "As long as it works it's fine with me" method is a good one too! 

Thank you for the explanation of your process for development, I'll check out your Twitch streams as well!

(3 edits)

[20/04/2024]

Since the judging period is ending this day, I have packaged and re-uploaded the game as v1.1 which has the stage progression bug fixed.

Some minor optimizations were applied, so the game should run better now.

Also added a pdf which includes the game content, controls, and some tips.

A very solid puzzle platforming game! The style and implementation is very clean!   XD

Couldn't for the life of me, figure out how to get the N on level 5, but really enjoyed the experience!

I'm really amazed that you got so much done in 2 weeks!

(What kinds of things did you do to optimize your game development? If you don't mind I'd like to know!)

(1 edit)

It's a fun game with fast paced combat!

The early game is pretty hard, but once you get the hang of it it gets better.    XD

The character pixel art is cute too!

It has a very polished feel and the music is great! The game ramps up in difficulty in a very natural way which is good too. 

It almost feels like a bullet hell without the bullets! XD

The game felt very polished and was pretty fun to play!

I'm not why but the gun stopped working after being attacked while I was reloading at some points. Managed to kill 137 before the gun stopped though (I still had 90 ammo in reserve so pretty sure ammo wasn't the problem!)   XD

I did!

I loved the SCP feel that it had (kind of like you as the SCP!)

The controls were very unique and took me a bit to wrap my head around it. 

It was a fun experience! XD

I figured out how it worked after a while, and wow its definitely a unique game!

Being able to see your body/feet by turning around was pretty cool! The controls felt so weird at first but if you can wrap your head around it, it's pretty good!   XD

The rooms were somewhat dark, but hanging around the lit spots made it easier to re-orient yourself in the world. 

Thank you for playing and for the feedback!

I haven't figured out how to reduce the stuttering yet (part of it is from unoptimized code).    = p

I ended up running out of time to add audio, but yes I need to add some!

I found it hard at the level just before the boss and at the boss, but it's a cool game with an interesting set of mechanics! 

The art is cool as well. 

Thank you for playing!
I see, I'll keep that in mind for future developments! (I'll see what I can do for this one as well.)

= )

Ambience is good! Got a jumps out of me for that particular part. XD

I love the puzzle designs, they were nifty!

(2 edits)

[15/3/2024]

The problem stated below is not fixed yet. (The github project will be updated when fixed.)

Linking Github for future access after issue has been fixed: https://github.com/RobertTsunemichi/LensChroma

  • Game stage 1 is playable
  • Game stage 2 is partially playable (player items, score, etc, gets reset on level entry. The camera item is reset, so the player cannot progress past this level to get back to stage 1)
(3 edits)

[14/03/2024]

Submitted for Acerola Jam 0.

  • First game jam submission.
  • The game gained a bug after packaging in the last hour of submission... (Game stage progression broke. ) 
  • Will revise and update as a Github link. (<-Edited)

Robert