thanks for playing! yeah i understand the text at the end being too fast. i changed the ending cutscene 10 minutes before the final deadline, so i put an amount of time i thought was long enough for it to be on screen without checking (turns out i horribly overestimated the time xd). but yeah, i agree that the text could have been controlled through player input!
also not falling through the gaps on the floor was a bug that i immediately realized the cause of after i built the game for the last time, so unfortunately didn't have time to fix it :(
again, thanks for playing and giving feedback, means a lot!