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Interesting premise. I like how the time travel doesn't have to be super disruptive to the game world, the concept of how it is presented is something I've never considered and I think pretty cool. I can see how this adventure can be expanded upon considerably. 

As for something I might add... a bit more of a hook to get the characters to go in a portal or at least check out the derelict. Although, I'm sure running across the escape pod would be enticing enough for many!

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The high power output is also supposed to pique interest, but I hear you. I probably could have said something about a distress signal or a reward for alien technology.

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Yes, that's a good point. Funny, I thought of that detail as something to make the players wary.... but you're right, it should also entice certain players, as well.