I'm thinking of making a related adventure that's the same thing from the hippies' perspective. And since that won't have a one-page limit, I'll be able to go into more detail about the setting.
I know I was hand-wavy about "not worth being salvaged." I figured it's in a very remote area, so nobody wants to restore it, and possibly it's made with obsolete materials/tech so it's not worth taking apart and hauling somewhere that the pieces could be sold. (There might be other reasons, but basically that's all left up to the GM and players. The key thing is "Nobody else really wants this; up to you exactly why that is.")
Thanks!