First of all congrats on your first Itch game, you’ve made a very cool survivorslike prototype! Enemy pathfinding/collisions work great too, although I have to say it took me 2 very short rounds to figure out the right movement strategy: I died very quickly when enemies crowded me (I guess that was one of the themes though :) and I couldn’t move anywhere. Maybe allowing to pass through enemies (possibly with a movement speed penalty) would be a better experience for players who are familiar to the genre (and are accustomed to certain mechanics like this).
My third attempt went a lot better - until I got a phone call and met my deathly destiny shortly after reaching level 15.
If you’re you planning on updating the game post-jam, I’d humbly suggest adding a pause and restart button before features/content :)