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First of all, narrating a game is a double-edged sword, it can be great or it can be terrible. I think your voice-over was a bit cringy at times, I mean some of the humor was good but I really think that if you have to do a voice-over you have to be a good actor, otherwise it is just distracting, but that's my idea. Also the audio quality was really bad, I think you really need to buy that expensive microphone you were talking about and make it work.

The levels were fun and you managed to use 3 mechanics in the same game. I couldn't get to the end because I was stuck in the area with the big block and I didn't know what to do next.

The graphics are basic but they do the job.

Good luck for the jam!

Thank you for the feedback. Since the game needed to be make in one week it was hard to make the narration, i dont have money to spend on a mic just for one project and i didn't had time to write a script, so it was all improvised, while i was making i knew that some parts (most of it actually haha) were cringy, but i left it cause i wanted the player to feel that the narrator is just some person just like the player. Most of the days i spent programming because that's the only thing that i know what i'm doing in this jam and almost all the rest i did in 2 or 3 days. The part with the big block you can wall jump in it while holding it with the mouse hehe. But thank you for giving your opinion :D