Okay this was really fun. But the only thing that is not the best is the art. I think if you would have amazing art it would look like a real published game!
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Hello Player!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #77 | 3.522 | 3.522 |
Game Design | #84 | 3.565 | 3.565 |
Theme | #92 | 3.652 | 3.652 |
Overall | #126 | 3.326 | 3.326 |
Audio | #175 | 3.261 | 3.261 |
Innovation | #208 | 3.043 | 3.043 |
Graphics | #408 | 2.913 | 2.913 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
First of all, narrating a game is a double-edged sword, it can be great or it can be terrible. I think your voice-over was a bit cringy at times, I mean some of the humor was good but I really think that if you have to do a voice-over you have to be a good actor, otherwise it is just distracting, but that's my idea. Also the audio quality was really bad, I think you really need to buy that expensive microphone you were talking about and make it work.
The levels were fun and you managed to use 3 mechanics in the same game. I couldn't get to the end because I was stuck in the area with the big block and I didn't know what to do next.
The graphics are basic but they do the job.
Good luck for the jam!
Thank you for the feedback. Since the game needed to be make in one week it was hard to make the narration, i dont have money to spend on a mic just for one project and i didn't had time to write a script, so it was all improvised, while i was making i knew that some parts (most of it actually haha) were cringy, but i left it cause i wanted the player to feel that the narrator is just some person just like the player. Most of the days i spent programming because that's the only thing that i know what i'm doing in this jam and almost all the rest i did in 2 or 3 days. The part with the big block you can wall jump in it while holding it with the mouse hehe. But thank you for giving your opinion :D
The narration is absolutely my favorite part of the game. Pshoow, mind blown... hehe. I unfortunately ran into a bug as I was trying all sorts of things to get that door next to the boxes open - I think I must've clipped through the wall. I thought that's what I was supposed to do (but then the narrator gave the actual solution) and I'm stuck in a wall. :( Overall, I like the concept, having an unreliable narrator but consistent game rules is a delightful combination. I'll revisit this one after the jam and see if I can make it further. Well done!
I couldn't finish the first set of wall jumps because I would invariably pull away from the wall at the very end. There didn't seem to be any alternate path either. The narration sounds good though, even if the volume caught me off guard at first.
The narration was funny. You have also implemented a lot of different things and at the same time managed to have everything running properly. Good job!
The golden key part was hard, but I managed. In the last puzzle I just failed too many times and gave up.
Hi, so i played the game and now im gonna comment about it. Lets start of by saying that the graphics aren't the best, but they kinda grew on me. Tbh it doesn't lower the gameplay experience at all, so i'm not gonna go any further in that regard. Now, lets move onto what i like about the game. The narration is cool, i've been seeing a lot of games with voice overs recently lol. Anyway the jumping from wall to wall mechanic is cool and the sound effects are also chill. All and all this isn't a bad game. K, i'm out. Cya!
Afraid I got stuck under the door here. Other than that a great experience and I was really excited to find the "other way of playing the game" thing. Creative take on the theme and props for doing your own voice over. Perhaps normalize your audio and throw a compressor on your track so the quiet parts are not so hard to hear. Great job!
Hey i love the voice acting! I actually heard all the hints given at the part where the door has to be opened using the mouse, because my character somehow managed to squeeze inside the wall and got trapped so i couldn't get out nor pull the door down into the ground as my character was inside haha!
Hey man, that was VERY entertaining and such a mind flip when you introduced the secret mechanic!! (Sadly, I was a slow learner with that one xD) There were some really fun and challenging puzzles there (That last one especially!) and I do wish the walls were a little less sticky haha but overall I really enjoyed that and will now hear your soothing voice in my dreams <3
Rated - Cool platforming mechanics here. Fix some of the bugs and peoples suggestions and I think it will be awesome! Great job, please try my game if you have time.
Rated - Cool platforming mechanics here. Fix some of the bugs and peoples suggestions and I think it will be awesome! Great job, please try my game if you have time.
I liked the story and mechanics. The wall jump feels responsive, the only thing is at some point in the game you have to go through narrow walls and it's hard to stay in the middle and if you go near the walls it takes a long time for the character to slide down as opposed to falling down. Overall I liked it and the good humour. Good job!.
A very interesting game! The creator-player dialogues are very funny and are a very fundamental part of how the game works (where are you from? Your English doesn't look like from the US). The wall jumps gave me a headache. There are times when it sticks and there are times that do not. I could not understand the logic! I don't know if the silence is intensional, but background music would go well. Congratulations for the game!
The same thing happened to me as to @Lukianze , despite that, i think this game is nicely polished and enjoyable, great job! :)
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