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A jam submission

Hello Player!View game page

It's a puzzle platformer controlled by the arrow keys, while the narrator talks to you.
Submitted by Termack — 7 hours, 32 minutes before the deadline
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Hello Player!'s itch.io page

Results

CriteriaRankScore*Raw Score
Fun#773.5223.522
Game Design#843.5653.565
Theme#923.6523.652
Overall#1263.3263.326
Audio#1753.2613.261
Innovation#2083.0433.043
Graphics#4082.9132.913

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 27 to 8 of 27 · Next page · Last page
Submitted

Okay this was really fun. But the only thing that is not the best is the art. I think if you would have amazing art it would look like a real published game! 

Submitted

Great entry! The nattation was a good idea, although you need to practice, like Stefano said. Most of the puzzles were fun and challenging, but others were rage-inducing. You chose a simple art style, which fits the game's simplicity!

Developer

Thanks for the feedback :D

Submitted

First of all, narrating a game is a double-edged sword, it can be great or it can be terrible. I think your voice-over was a bit cringy at times, I mean some of the humor was good but I really think that if you have to do a voice-over you have to be a good actor, otherwise it is just distracting, but that's my idea. Also the audio quality was really bad, I think you really need to buy that expensive microphone you were talking about and make it work.

The levels were fun and you managed to use 3 mechanics in the same game. I couldn't get to the end because I was stuck in the area with the big block and I didn't know what to do next.

The graphics are basic but they do the job.

Good luck for the jam!

Developer

Thank you for the feedback. Since the game needed to be make in one week it was hard to make the narration, i dont have money to spend on a mic just for one project and i didn't had time to write a script, so it was all improvised, while i was making i knew that some parts (most of it actually haha) were cringy, but i left it cause i wanted the player to feel that the narrator is just some person just like the player. Most of the days i spent programming because that's the only thing that i know what i'm doing in this jam and almost all the rest i did in 2 or 3 days. The part with the big block you can wall jump in it while holding it with the mouse hehe. But thank you for giving your opinion :D

Submitted

The narration is absolutely my favorite part of the game. Pshoow, mind blown... hehe. I unfortunately ran into a bug as I was trying all sorts of things to get that door next to the boxes open - I think I must've clipped through the wall. I thought that's what I was supposed to do (but then the narrator gave the actual solution) and I'm stuck in a wall. :( Overall, I like the concept, having an unreliable narrator but consistent game rules is a delightful combination. I'll revisit this one after the jam and see if I can make it further. Well done!

Developer

Yeah, almost everyone said about this collision problem. Maybe after the jam i can post another version of the game corrected. Thank you for your feedback :D

Submitted

I couldn't finish the first set of wall jumps because I would invariably pull away from the wall at the very end. There didn't seem to be any alternate path either. The narration sounds good though, even if the volume caught me off guard at first.

Developer

The wall jump is a little inconsistent cause i made changes to it some minutes before the deadline so i didn't had time to test :p. But thank you for your feedback :)

Submitted

The narration was funny. You have also implemented a lot of different things and at the same time managed to have everything running properly. Good job!

The golden key part was hard, but I managed. In the last puzzle I just failed too many times and gave up.

Developer

Thank you for your feedback, yeah the last part i made harder because i wanted the game to have a challenge hehe :D

Submitted

Hi, so i played the game and now im gonna comment about it. Lets start of by saying that the graphics aren't the best, but they kinda grew on me. Tbh it doesn't lower the gameplay experience at all, so i'm not gonna go any further in that regard. Now, lets move onto what i like about the game. The narration is cool, i've been seeing a lot of games with voice overs recently lol. Anyway the jumping from wall to wall mechanic is cool and the sound effects are also chill. All and all this isn't a bad game. K, i'm out. Cya!

Developer(+1)

Thank you for your feedback. The graphics are not my strong part, i'm a programmer hehe but i tried my best with simple geometry.

Submitted

Afraid I got stuck under the door here. Other than that a great experience and I was really excited to find the "other way of playing the game" thing. Creative take on the theme and props for doing your own voice over. Perhaps normalize your audio and throw a compressor on your track so the quiet parts are not so hard to hear. Great job!

Developer (1 edit)

People said about getting stuck in this door. Thanks for the tips, i dont know anything about audio so i didn't know what to do hehe.  Thank you for the feedback!

Submitted(+1)

Hey i love the voice acting! I actually heard all the hints given at the part where the door has to be opened using the mouse, because my character somehow managed to squeeze inside the wall and got trapped so i couldn't get out nor pull the door down into the ground as my character was inside haha! 

Developer (2 edits)

Thank you for your feedback! You are not the first one who said this, the collisions in the game are a little weird, i should have made the collisions continuous but i didn't know that is a thing before, if i continue with this game i'll fix this issue.

Submitted(+1)

Hey man, that was VERY entertaining and such a mind flip when you introduced the secret mechanic!! (Sadly, I was a slow learner with that one xD) There were some really fun and challenging puzzles there (That last one especially!) and I do wish the walls were a little less sticky haha but overall I really enjoyed that and will now hear your soothing voice in my dreams <3

Developer (2 edits)

Hahaha, thank you for the feedback friend, i tried to do the walls less sticky but it was in the last day so i hadn't much time. Thank you for the feedback, good sleep dreaming with my voice kkkk 😆

Submitted

I loved the mechanics in the game and how you can use them to find your way around. The voice over is on point and fun. Movement feels smooth. Overall a great entry. **SPOILER**I reached the golden key but don't know what to do from there.

Developer

Thanks :D You're suposed to grab the golden key to the golden door then it will open

Submitted

Aaarrggghhhh

Submitted

Rated  - Cool platforming mechanics here.  Fix some of the bugs and peoples suggestions and I think it will be awesome!  Great job, please try my game if you have time.

Submitted(+1)

Rated  - Cool platforming mechanics here.  Fix some of the bugs and peoples suggestions and I think it will be awesome!  Great job, please try my game if you have time.

Developer

Thank you! I'll play yours

Submitted(+1)

I liked the story and mechanics. The wall jump feels responsive, the only thing is at some point in the game you have to go through narrow walls and it's hard to stay in the middle and if you go near the walls it takes a long time for the character to slide down as opposed to falling down. Overall I liked it and the good humour. Good job!.

Developer

The part you are saying is in the maze isn't it? If you let the gravity just a little bit in this part this happens :p, i could've done something about it but i didn't had time, thanks for the feedback :D

Submitted

Yes other than that I enjoyed the puzzles and story and got to the cake. Great job!

(+1)

A very interesting game! The creator-player dialogues are very funny and are a very fundamental part of how the game works (where are you from? Your English doesn't look like from the US). The wall jumps  gave me a headache. There are times when it sticks and there are times that do not. I could not understand the logic! I don't know if the silence is intensional, but background music would go well. Congratulations for the game!

Developer

Yeah, i made some changes in the wall jump 10 minutes before the deadline and didn't had time to test, so it feels bad. I'm brazillian, thats why the weird accent kk. Thank you for the feedback!

(+2)

Esse sotaque é inconfundível! Hahaha!

O jogo ficou muito bom! Eu não passei do último puzzle (ainda!!) E como eu também sou brasileiro, eu não desisto nunca!


Parabéns! 

Developer (1 edit) (+2)

kkkkk vlw manin boa sorte terminando o jogo. Os BR dominando a internet kkkkk

Submitted(+1)

Got stuck at the maze! Also had the mute that singing, uh that was bad. What wasnt bad was the rest of the game! It was brilliant! Well done!

Developer (1 edit)

Come on the narrator tries his best to sing 😆😆😆. And If you get stuck in the maze the narrator saves you, couldn't you hear he saying? Thanks for commenting.

Submitted(+1)

I got stuck as in, couldn't maneuver around the maze in reverse-grav and i got stuck because i was a bad player. The narrator was indeed helpful!

Submitted(+1)

The same thing happened to me as to @Lukianze , despite that, i think this game is nicely polished and enjoyable, great job! :)

Viewing comments 27 to 8 of 27 · Next page · Last page