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(+2)

We had such similar ideas! The blend of 2D and 3D works really well, and the caustics on the sand is a great touch. I think the attack animations could be sped up a little so it’s easier to move around. The transitions add a lot of little polish. The swordfish enemy is my favorite.

Hey, thanks for playing! I’m very happy that someone noticed the caustics :D The 2.5D was actually a random idea one of our artist had, so cool that other people like it too.

If we decied to do a post jam version, we’ll adjuste the attack animation