Thanks you for playing :) We actually were inspired by cult of the lamb
And yeah I agree, the combat needs a bit of an overhaul
Very beautiful art! The idea is very simple but well executed. I like that you have to guess what each person likes in order to catch them. The Ryhtem game was a very nice surprise :D Unfortunately, after I finally caught a fish, the game glitched and wouldn’t let me choose another bait. But overall very nicely done
Really nice and polished game! The graphics are beautiful and the idea is very well executed. The only thing I would complain about is that the controls of the game are a bit difficult/annoying. I would bind the cursor to the mouse position (but that’s probably not possible in gb studio), make the cursor move faster, or maybe bind it to a grid. All in all, a very cool submission
(I hope you maybe make more content for the game :D)
Very polished and well done! The gameplay is very simple but effective. I really liked the artstlye and the music. The game over screen is funny as hell.
I would definitely play it on the bus to kill time (so a mobile version would be very welcome).
Also, I just realized this is your very first jam, so respect for making such a good game for your very first jam ever :)
Ok, wow, I never expected such a crazy twist. The graphics are unexpectedly good. It fits the game perfectly and looks stunning. (I always wonder how people can make such crazy/cool graphics). The music is just perfect. It made the situation a lot more tense and also created fear in me, so really great job.
I really hope you continue to develop the game.
Really beautifully done. The idea is really great and also very well executed. The short time you have to go through all the emails was really stressfull at times (especially traget number 5), but then putting all the clues together and finally deciding which phishing email would work best was really nice. I really enjoyed the music. Also:
Now I can understand what you mean by “We had such similar ideas!”. I have to say that for the short time that we had to develop a game, I’m surprised at how much content is in your game. The fishing mini-game was a welcome surprise. The sounds and music are great and the pufferfish death animation is pretty darn creative :)
Thanks for the review :D In ofc all honesty: I’ll tell you a secret. If you complete the game 10,000 Times you will unlock the secret mode, where every object in the game (including the plants, ground and every obstacle) scream on top of their lungs when they’re hurt. And ofc recorded by yours truly
I really like the graphics/shading of the game, the controls feel very fluid and I picked it up pretty quickly and the music is very cachy. The only thing I wish for is a little more variety in the levels, but for a game that was only developed in a week, thats unresonable to ask for.
Overall a very fun and good submittion :)
Cool game :) Really impressive menu UI! I really liked how fast you could go. Although the movement felt really good, sometimes it felt not that forgiving (e.g. Wall jumping was hard sometimes. So an input buffer would be great)
But overall very nicely done. If you work on this a bit more, I’d definitely would check it out again.
Very cool game! Really like the art and ascetic. The gameplay is fun an can keep you playing for a long time
What I noticed though, that the player isn’t that relevant if you get a few plants/towers to help you out. So you maybe need to look into that (maybe add upgrades for the player?)
Overall a very nice and polished game :)
Really cool Game! The player controls feel nice, the music is great and it looks very good. I didn’t really notice the mutating/changing level and it could maybe be a bit more challenging to get a bigger score. As an Idea: Maybe add a penalty for taking to long, to complete an order? Overall a pretty good submission :)