I loved the lore and art you posted along with the game, and I would have loved to see it implemented in the game somehow! I also liked the wall-breaking mechanic once I understood the pillars of light showing where things were. I couldn't figure out how to pick up potions, but that was fine because I ended up being able to just walk past the enemies, so maybe a hitbox adjustment is in need there. Really cool concept, great job to the whole team!