It was a cool concept, but I felt that the player experience was lacking. I collected the last items on the last level, but nothing seemed to happen. The walls are really tall compared to the player character, making it hard to see the beams of light in the sky, although they are viewable from the reflections in levels 2 and 3. It is also really hard to differentiate breakable and unbreakable walls, especially on level 3, where I didn't see any ruins textures. The lighting is also iffy, because smacking face-first into walls when trying to break them also causes your vision to go dark, making it hard to tell where you are. I wish there was an option to turn off the snarky commentary because it was demotivating. I thought the enemy models were very nice, though. It was kind of weird that they moved like roombas (especially the jellyfish) but I liked the use of lighting on them.
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Abyssal Nightmare's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #191 | 3.400 | 3.400 |
Audio | #206 | 2.900 | 2.900 |
Overall | #273 | 2.900 | 2.900 |
Visuals | #291 | 2.800 | 2.800 |
Fun | #315 | 2.500 | 2.500 |
Fishiness(?) | #355 | 2.900 | 2.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Notes (optional)
The Mother Fish is the sacred guardian of the heart of the ocean. However, her forbidden love with an ordinary male fish led to her banishment from the kingdom. Despite this, she remains the inheritor of the ocean's heart. The Octopus seeks to harness the power of the ocean's heart for his own gain, kidnapping the Mother and forcibly separating the heart from her body. This unleashes chaos, shattering the ocean's heart and causing irreversible pollution. Fish lose their sanity, and the kingdom is overturned. In a moment of sacrifice, the protagonist's father shields them from the heart's fragmentation, absorbing most of its energy and becoming corrupted. The Mother, now separated from her heart, slips into eternal slumber. Desperate to revive her, the protagonist learns from a wizard that collecting the fragments of the ocean's heart can bring her back. Determined, they embark on a journey through the polluted ruins.
Small reminder: only the wall in front of the hidden items is breakable. If you don't know where to go, look for the light!
press [e] to pick up potion.
[a] [w] [d] to move around, move mouse to look around.
Left mouse click 3 times to break the wall.
Hope you have fun playing our game!
Here is the link to our demo video: https://youtu.be/3riwnKjgqMw?si=fNSiIdsXANzhkR1s
Pre-existing assets (optional*)
https://freesound.org/people/natemarler/sounds/338692/
https://freesound.org/people/Nightflame/sounds/422497/
https://freesound.org/people/CJspellsfish/sounds/676401
https://freesound.org/people/Speedenza/sounds/207753/
Magic Click by FlechaBr -- https://freesound.org/s/340159/ -- License: Attribution 4.0
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