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Somehow the stunning visuals make me wish all the physics bugs would go away with every try...

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I know right 😭 I feel frustrated too, the Unity terrain collisions do not play well with such kinematic controllers, I think I'm gonna phase out the terrain in favor of flatter objects and more uniform collisions, the time constraints did not enable me to test the stage properly, thanks for your feedback and hopefully I can polish this ti become something interesting, wish me luck!