that kind of game is really my weak spot, wow i had a great time. really like the environment, the endless plane also hit my other weak spot, looking in the distance feel so great aaah. the temple design is simple but work very well (although some texture are hardly differenciable from a flat color). the settings is also great, inbetween an egyptian temple and a monastery and it just feel very good, wow.
tho, while this absolutely made the game really great, there’s still some important default. first, the physics settings you used for the character is really not adapted for platforming, i see it commonly used to be fair but it always feel terrible. slipping off platforms is really not compatible with platforming and it did made the thin bridge section a bit painfull. second, the low res+ blur while giving it a great 2000s game/movie look, its a bit overdone and does make it hard to see sometime. also a much smaller default, the lighting does feel out of place and a bit cheap, especially the orbs (i think too much bloom/it make the walls look too flat? maybe its too reflective? im not sure but there’s something about it that look “”“amateurish””” that clash with the rest)
overall, an amazing game tho, gg!