I don't really know whether this game was a great fit for the jam. It feels like a lot of them mobile-type games which are kinda mindless fun, the physics and gameplay seem to work adequately, and the first few levels are quite fun. However, it's not 'So bad it's good'. It's just pretty good.
As it gets on, I think there's a bit of a flaw with the design of the game. The physics are somewhat inconsistent. This means that even if you do the exact right moves, there is sometimes just a very short frame gap in order to get a jump right. Especially in the level with the see-saw balls that bounced your ball up. This meant that I often failed the level, despite getting the moves pretty much exactly right. It was likely a deliberate decision, but I think just having a bit more leniency with the timings would make the game a more thoughtful, and less stressful experience.
Anyway, thanks for taking part in the jam!