Loved the dynamic of this game.
This was challenging as well. Although i felt like there is a huge difficulty spike after a certain amount of points. It would be cool if difficulty would be more evenly spread throughout the whole proccess.
Viewing post in Jack Flaghill's Hyper Fishing X-TREME jam comments
For a peek behind the curtain, every fish spawn decreases the delay for the next spawn. So technically yes, it does get exponentially harder (the faster it spawns, the faster the decrease happens, etc) but it's capped after 50 spawns. If I had managed to add more complex fish, I would definitely have worked in a different difficulty scaling thing. But I really appreciate you playing and the kind words!!