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That was a lot of fun! I did end up getting a bit lost, but it was generally interesting trying to navigate and fight off the endless enemies. I think the problem here was the arbitrary nature of things like 'green 5', which didn't really make for any memorable 'I should come back here' moments. Every time I got a new powerup, I had to walk through the entire area, which did get tiresome. I'm afraid I didn't get the the end, but the game was a great take on the metroidvania genre!

Thanks for playing, and i agree with what you said. When the game starts there is a message "Press any key to get lost" and if we aren't lost in the map, we're lost between doors's colors and numbers, and this becomes really boring. The most satisfaction comes when we kill a boss. :)