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Wowza, for a 3d game this looks great! I really like the atmospheric lighting from the factory, the lava, and I think even the buzzsaw sparkling a bit. Definitely polished when it comes to environmental art~! Personally, I kind of wished y'all had something more "forge"-like in gameplay. Perhaps, if you continue the game, you can have that machine piece that squashes the player transform Felix into something that alters the way you dodge obstacles. Either way, good stuff!

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Thanks, and yeah! we got sparks LOL - Great input with transforming Felix!
It was part of the original idea -(see attached) - sadly we had to dial back the scope of the project due to deadline and it being our first 3D production.Fe-26 initial mechanics ideas

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Wooow, this would be super cool to see in another version! Y'all should def keep it up if you're interested in continuing this project.

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Cheers, we'll see how we go - first time we've worked together, so just happy we managed to ship a game within such a short timeframe – that being said, I do feel we have a good foundation to build on, if we can find the time and resources to develop it further. Guess it also depends on the general reception of the current version.