Loved the mechanics, and a very fun little experience to tinker through! Well Done!
addSoul design studio
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cool production, liked the Golem / enemy design a lot! hope you'll continue developing it - also happy to see another 3D production in this Jam. Sadly had my browser crash a few times due to high memory usage (MacBook Pro M2 Max with 96GB RAM) . That being said I did enjoy running around, fighting my way to the portals.
Thank you so much for playing our little roller, and streaming it too! - We're looking into the lag / stuttering issues and have taken note of the camera position for future releases. Concerning the Level Length it is just that, Short should you be able to complete in about 3-4 minutes if you dash and jump your way through, long will make the "production / obstacle line" longer (6-8 minutes to complete using dash) and endless is truly that.
Cheers, we'll see how we go - first time we've worked together, so just happy we managed to ship a game within such a short timeframe – that being said, I do feel we have a good foundation to build on, if we can find the time and resources to develop it further. Guess it also depends on the general reception of the current version.