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Wow, I can't even begin to imagine how you thought of the concept. It's really clever! But I think I lack the intelligence to figure out how to play from the get go. If you had more time, I bet you could pace out the leveling to have it gradually ramp up (e.g. start with 3 piece of ingredient, and slowly introduce the tiles). You should continue working on this though! The concept is strong enough to develop into a full fledge project. 5* for creativity for sure.

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Thanks for the feedback! I think one of my (and my teams) biggest strengths is coming up with novel, interesting ideas/concepts for games. The downside is that you can't rely on people already kind of knowing how it works from having played similar games... It's a hard balance to hit, especially during jams, where extensive testing and time for creating tutorials is a rare resource...
Thanks again for playing!