Nice work! I fell a very long way down and had to stop. Only thing I'd point out is the controls. The movement could have been a bit more responsive and it was hard to switch gadgets in midair with my fingers busy on WASD. I hope you don't mind the criticism. Altogether a really nice accomplishment for a second game. Cheers!
Viewing post in A Blacksmith's Daily Ascent jam comments
Haha if I made a player rage-quit my game because of a long fall, I see that as a success xD
I made the mid-air switching useless because I realized if I made it possible the umbrella - blower combo would be really hard to balance since you would only use that all the time. But with more time that is definitely something I would try to make actually work, because there is a lot of potential to do cool combos with different gadgets mid-air :D