Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Yea that makes sense. I haven’t actually tried using Godot’s Tilemap for isometric yet. I’ve rolled my own in previous engines and it’s a fair bit of work, just getting the math all figured out alone was tedious. Going with a 2D in 3D would probably be best and provide a unique visual flair as well.

(+1)

Couldn't agree more. We think moving to a 3D renderer would also trivialize the work there.