On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Enjoyable little experience with some really nice and simple art direction which works very well! I would maybe like it if the character was just a tad bit faster, but just a bit of nitpicking. If you were to expand this game, some parts might be hidden in ruins, caves, or other landmarks which you have to discover. I am really seeing a potential "outer wilds" type of game experience, where you uncover an unfamiliar world by exploring for the sake of exploring. But other than that, really nice job, and glad you finished in time this jam :DDD

(+1)

Thank you! I'm also glad. This was actually the first time I publish a solo game for a game jam or actually for anything/anywhere. :')
When the jam started and I was designing the game, I had thoughts about different forms of collectable materials (like liquids and gasses also), different tools you could also build so you could collect better materials and get to places you wouldn't otherwise. But the ultimate goal was always to repair your ship so you could escape. Also different biomes, different alien monsters (also harmless creatures) and many kinds of secrets and curiosities you could find and all that haha whoops. Then I realized that oh damn, am I making a "poor man's subnautica"?! I do have my very own leviathan lifeform in the shape of a space tiger in my game after all haha! :DD ...Let's see how much of the original idea comes to life if/when I update this game in the future. And yes, I'll probably make the player walk faster also. 8)