If you fail without scoring, it crashes. `fail.lua:63`. Looks like you're not initializing score to 0?
Viewing post in First in… Line? jam comments
found this bug! entirely just a case of me being silly, and not updating a reference to the saved high score for the new easy and hard mode. instead it tried to reference the single high score variable from before, which at best would be your hard mode score from v1.0, and at worst would be non-existent (causing the crash). now it should be just fine for the next update!