I went back and forth on this, and kinda regret where I landed for the jam. There is a slight score penalty for each time a destroyed city is hit, but think I agree they should just not be targeted at all (or at least only very rarely). Thanks for playing!
paulstraw
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I'm not really sure why, but the `.pdx` on itch won't open like others for me. I'm on a Mac, and normally double-clicking a `.pdx` will launch it in the sim. This one doesn't though ("There is no application set to open the document 'Lighthouse.pdx'"). It also doesn't appear as a "package"/folder. I downloaded from GH and built, and that PDX seems normal.
This game makes me anxious in a good way. The somewhat ominous title screen music, the ticking clock, the half-nonsense text. Doodles were also a great touch. I love to see this level of polish in a solo submission.
Extremely difficult for me past level 2, I must admit to cheating (taking paper notes). I quit at 11 as my hand was cramping from writing!
Great callout, thanks. I added an issue to track this: https://github.com/strawdynamics/pdportal/issues/6
I tried removing that conditional, but it didn't seem to have any effect. Quads don't seem to render in builds either for my main project (iOS build), or test project (Mac build).
Definitely understand 2021 is hot off the presses and there might not be much you can do at this point. I'd been holding out for point light shadows, but now that they're in, URP perf gains are just too much to pass up. Worst case, I can just rework things to avoid using quads until you're unblocked. Thanks for looking into it!
Hi there, I've been using quads successfully with the built-in render pipeline, but am currently in the process of upgrading my project to URP to take advantage of some significant mobile performance boosts. I'm hitting an issue with quads in UI, however. All of my testing has been in 2021.1.0f1.
Quads show up fine in world space STM instances, but not within UI. I set up an example scene in a fresh project with two STM instances to demonstrate this:
Is this a known issue, or am I possibly missing some sort of setup process? I tried searching here and in the docs with no luck.