Pretty impressive concept for the 3 hours, and it made me look up the games it was inspried by. I'm pretty intrigued! Great job on this. There were a few bugs (disappearing wall, movement issues), and some things that looked like anomalies but weren't like the lighting flickering. But other than that, I got to level 8. You say there's a level 9? I'll have to try again!
Also, kudos on making a short game that can keep people hooked for more than just a few minutes! I think I spent like 15 minutes playing and trying again and again! Definitely a gem here worth polishing!
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Thanks a lot for your comment :)
Glad you liked the idea although it lacked polish in many cornes. There are quite a lot of bugs and shoddy design pieces - although the disappearing walls in the office are actually an anomaly ;).
About level 9 : basically you progress every time you guess correctly if there is an anomaly/oddity or not. You go back to level 0 if you fail. Level 9 is just the random level I decided a player wins. Alternativly you can win by finding all oddities.
I guess the first step in polishing would be to rebuild the office as that was a pretty rushed process and resulted in some pretty messy visuals in some places :)
Thanks again for your encouraging feedback!
Ah interesting. I came to a moment in Level 8 where no matter which direction I went, I would hit an Exit doorway but then there was nothing but a drop into nothingness, so I wasn't sure if it was something missing or if I messed up. Since I had to go, I couldn't explore more to see if there was something that just needed triggered to change both exits. I figured I'd go back again.