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(+1)

Thought this was a really cool take on the theme and special object, and I also like how the game was like a puzzle platformer in the sense that you had to manage how much you bled to traverse the obstacles. One thing that I could I guess critique is that the bleeding kind of slowed down the gameplay a bit because you had to stop moving and wait for a bit. Overall, solid game and I had a lot of fun playing :)

(1 edit) (+1)

Although it may be counter-intuitive, the slow gameplay is deliberate. I know it may turn some players off, but I wanted to really feel the slowness of the character as they loses health. Maybe I could have balanced it better though. Initially, you could bleed while moving, but I found that it ruined the game a little, as all you had to do was hold down the mouse button. Thanks for the feedback !