Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

The principle behind red roses is that they're obstacles. You can't double jump while you're walking on a rose because it heals you constantly. I haven't really succeeded in making levels that exploit this because, as you said, I haven't pushed the concept far enough. Thanks !