Very elaborate and well-written for a v0.0.1.
I was both surprised and disappointed when I reached the end of this chapter, as everything up to that point had been at the level of polish and quality of a much more mature game. If this level of quality can be maintained, this will be an excellent game.
That said, I have some gripes. TBH, I had similar misgivings about Animus non Grata, and it may be because I am not a fan of linear stories.
I would prefer for that the character to be given more agency, choices that offer the illusion of choosing their destiny, even if it is pretend-agency that fortuitous "circumstances" force back to the same outcome after a few pages.
And I feel that the consequences, or character personality / status changes, that result from the few decisions that can be meaningfully taken (i.e. aren't an immediate game-over), should be more clear, or at least hinted at.