Fun game! Simple but effective. It would be nice to have some sprites for the aisles and checkout, but there's something really charming about just raw rectangles.
If I had to throw a suggestion into the pot for the next versions, maybe consider using the crank for controlling the character left and right. I made a game for a previous jam which also just used the d-pad for movement, and someone suggested I use the crank and it made a big difference. This is all I added, maybe you can do something similar?
```lua
function playdate.cranked(change, acceleratedChange)
if change > 0 then
player:move(1, people)
elseif change < 0 then
player:move(-1, people)
else
player:stop()
end
```