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(+1)

this game is super cool, i do think that some hit feedback, particularly on the boss would've been a big improvement (it was hard to tell if i was damaging it at all), other than that though this game is really solid, i love the non-linearity of it unlike many other metroidvanias, there were significant branching paths. i also really enjoyed the dialogue throughout which teaches the game. well done!

(+1)

Thanks! We'll try to upload a version with bugfixing and better audio in the next few days, with that feedback being one of the most important changes. I actually changed it later after release but was too busy with work to remember to make a new build. I'm super glad you liked it! We ended up with a game a lot shorter than what we wanted so it's super uplifting to hear you say the layout doesn't feel linear.
By the way, I played Wyrm Canyon with Dante the other day. He was the one who gave you the feedback but while we played I couldn't believe how original and well realized that game was. It's super impressive and interesting so it's nice to hear that you also enjoyed our entry