Thank you for your feedback!
I'm actually considering adding an option to make relationship impact visibility customizable at the start of the game. Players would be able to choose from:
- Percentage Bar — As it is currently.
- Gradual Text Updates — Replaces the percentage bar. Changes text after reaching certain point thresholds.
- None — For those who prefer a more intuitive experience.
I hope these options will accommodate various preferences. I think I'll be keeping the 'thoughts and moods' separate from this, however.