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The design of the game is really well made and feels serious, yet at the same time with all the information we "supposedly have to memorize" it has a hidden humor behind it. I wonder if the dev wanted to make more patients and have multiple people you have to save or just wanted one.

You describe the feeling I get from the game so much! It’s supposed to be taken seriously but underneath it had “hidden humor.”

I "accidentally" killed Loudens like 50 times... this game was very fun and the most interactive of the ones I played, I really felt pressure to make choices and remember the facts of the case. The end screen was incredibly funny... definitely agree that we NEED more!