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(+1)

I don't enjoy E/F Interaction, but I understand it being pretty standard. I'll probably put it in as an Option aswell.

Jumping Sound shouldn't be like that, I'll fix it.

No View from Model, you don't have to see the Hologram up close or anything. It's just a Prop like the Walls or the Floor. ( It's also just there because I'm anticipating someone complaining if I don't put that in)

>you don't have to see the Hologram up close or anything

i don't HAVE to, but in games like there's fun to see things from a different angle.

(+1)

it'd just mean I'd have to bother with making sure everything looks good from up close and low down Camera Angles, which it doesn't. 

If you want to see Things from a low down Perspective, you'll have to wait until I've finished GC so I can start working on PT2.

alright, hurry it up then